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Rivet Works

Started in late 2022 as a Unity TODO helper. Expanded into extensions plus Rivet Core. Current direction is shifting toward desktop-first workflow as Codex changes how I capture work.

  • Origin: late 2022 Unity tool to capture TODO snapshots linked to scene/object/code.
  • Expansion: VS Code, Edge, and desktop hub workflows with local JSON stores.
  • Current shift: less extension reliance, more Rivet Core + Codex-assisted planning.
Current buildIn developmentLocal-first

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